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Kitchen Crashers

Team Game Jam Project

Unity / Asprite

Art and System Design

Genre : 2D Action Game

Software: Unity

Platform: PC

Date : October 1st 2023(48hours)

Screenshots & Art Presentations

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TEAM INTRODUCTION & RESPONSIBILITIES

The team consists of five people. I worked on the team as an art designer and game system designer.
 

I designed most of the art content that appears in the game (mainly characters and enemies). In addition to this, I also worked on the gameplay design of the game system, mechanics, etc. in the team to ensure that the game content was interesting enough.

Gameplay

Run head first into the insane world of Kitchen Crashers! Play as  a deranged chef trying to take down the dastardly ingredients roaming the world. Evil creatures such as carrots and potatos will thwart you on your path of Justice.  Attack using potions and your bare fists to teach those ingredients a lesson. 

Impression

This marked my second foray into such events, and it served as more than just a platform to hone my game-planning skills. It also offered a fresh perspective on the artistic aspects of game development.

Over the course of those 48 hours, my teammates and I engaged in numerous deliberations to streamline our responsibilities and set clear objectives. This journey did more than just bolster my collaborative abilities—it sharpened my leadership acumen as well.

I cherish the opportunity to have been a part of this event. Beyond the acquisition of technical prowess, it opened doors to network with peers who share similar passions and to foster new friendships. As I cast my gaze to the future, I am filled with anticipation and eagerness to present even more refined work in the subsequent stages.

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